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CHERITON
CRICKET CLUB
2009 CHERITON
6s
COMPETITION
RULES
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Laws of Cricket – All
matches will be played under the latest code of the Laws of Cricket
2000 as published by the MCC, further subject to these
additional competition rules.
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2
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Teams, Wicket Keepers
& Substitutes – All matches shall be
played between teams of 6 players drawn from a named squad of
a maximum of 8 players declared on the Team Sheet and left
with the scorers before the competition begins. Each team
will play a wicket keeper who must be wearing gloves at the
instant of each and every delivery, or else a no ball shall be
called. The wicket keeper does not bowl [see Rule
4] and cannot be changed during an innings except in case
of injury causing the wicket keeper to leave the field of play [in
which case a player who has already bowled will take over
wicket keeper duties]. No substitutes are allowed during any
match for any circumstance. Therefore should a player leave the
field that team plays on one man short. Should a player
leave the field injured either during an unfinished over or before
he has bowled, the two batsmen at the crease will choose
which of the fielding side shall bowl to complete the
innings.
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3
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Playing Schedule – The 8
teams will be divided into two groups of 4, with each team playing
3 games in a round-robin league against each of the other
teams in that group. The match schedule will be
published in advance, with no toss in group games, only in the
semi-finals and final. If weather conditions allow then
semi-finals may be played. These will be between the
top team in each group who will play the runner-up team from
the other group with the two semi-final winners contesting the
final. [see Rule 11 Bad Light/Wet
Weather.] If competing, the two finalists from
the previous years’ competition shall be seeded apart in
the draw for groups in the following year. The
competition winners shall qualify for automatic invitation to the
competition the following year [subject to Rule
13].
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4
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Duration of Matches – Each
match shall be played over one innings per team, with each
innings being of a maximum of five 6 ball overs [see
Rule 7 Wides and No-Balls]. Each member of the
fielding team except the wicket keeper will bowl one
over [see Rule 2]. A match will be completed when
the side batting second either scores more runs than their
opponents, are bowled out by losing all 5 wickets [note last
man does not bat on], or fail to reach their
target in the 5 overs.
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5
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Points Structure – The
winning team in each match shall be awarded 3 points, with 2 points
to each team in the event of a tie [a tie being if the runs
scored are level at the completion of the two innings, with
number of wickets lost ignored] and 0 points to the losers.
Bonus Points will also be awarded depending on the
Winning Margin as follows:
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Winning Side = 3
points, plus …
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Losing Side = 0
points, plus …
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…1 extra point if achieving a
Winning Margin of 20% or more:
Batting Second - achieving the
Target in 4 overs or less [or equivalent balls if rain
affected] ie 24 balls = 80% of 30 balls available
Bowling
Second – Restricting opposition to no
more than 80% of 1st innings score eg if
scored 40 runs, then 80% = 32 runs
NB – all fractions rounded to
nearest whole number
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…1 point for restricting the Winning
Margin to 10% or less:
Batting
Second – getting to within 10% or
better of the 1st innings score eg if set 41
runs to win, then 90% of 40 = Bonus Target of
36
Bowling Second - for losing
with 3 or more balls remaining [90% of 5 overs is 4.3
overs]
NB – all fractions rounded to
nearest whole number
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In the event
of two teams in the same group finishing level on points the team
that scored the most runs per balls faced in their
group 3 matches shall be placed ahead of the other, and if
still tied then the ranking will be determined by the
toss of a coin.
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6
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Batting
Restrictions and Retirements – In each of the 3
group matches teams 6 different squad players must be
used to open the batting [ie no player can open the batting more
than once in the group games]. When a batsman
reaches a score of 25 or more runs he will retire not out and be
replaced by a team mate as if a wicket had fallen. Only those
runs scored from the bat from a no-ball will be counted
to the batsman. The retired batsman may resume his innings if
and only when all other wickets have gone down. In the
event that more than one batsman retires not out then they
will resume their innings in the order that they
retired.
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7
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Wides and
No-Balls – Wides and no-balls shall count as 3
extras, these to be counted in addition to all other runs or
extras scored from that ball. For example a bye run from a
ball called wide will count as 4, while a boundary hit
from a no-ball counts as 4 to the batsman, plus 3 extras,
totalling 7. However, following a wide or no-ball there
will not be an additional ball bowled in that over except in
the final over of the innings. For the leg side, a ball
passing outside leg stump and behind the batsman, without touching
the bat or any part of the batsman or his equipment, shall be
called wide; and for the off side a ball passing outside of the
additional guide markings on the crease shall be called wide.
A no-ball shall be called for a short-pitched delivery
that passes the batsman above shoulder height and for a full-toss
that reaches the batsman at the popping crease above waist
height, whatever the speed of the bowling. Bowlers shall
be restricted to a maximum run-up of approximately 10 yards
[as shown by markings on the ground] and a no-ball shall be
called when this is not adhered to.
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8
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Fielding Restrictions, Power
Plays and Golden
Ball – In each
of overs 1 to 4 inclusive, one fielder, in addition to the
bowler and wicket keeper, must be positioned within the designated
in-field zone when each ball is bowled. In the
5th over of an innings this restriction is
increased to two fielders [NB – final over if
match schedule amended – see Rule 11]. In
addition, within overs 1 to 4 the fielding captain must elect
to hold a Power Play that will be of 3 consecutive
balls in length. The Power Play does not
have to start and finish at the beginning of an over. Within
the Power Play period ALL 4 outfield players
must be within the fielding circle when the ball is bowled. A
no ball shall be called if these restrictions are not adhered
to. The 6th legitimate ball of the
5th [final] over shall be the Golden
Ball and all runs scored from that ball will count double
[NB – the doubled up runs to count as
extras].
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9
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Coloured
Clothing – Each team must play in coloured
shirts ie non-white, to help spectators identify teams
and these should be single blocks of colour ie no stripes/patterns.
Team colours need to be registered with the
Competition Organiser to avoid clashes and will be allocated on
a first come first served principle.
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10
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Fair
Play – In order to ensure that the competition
is completed on time and in the right spirit, particular
attention shall be paid by the Umpires and Captains to the Code of
Conduct of players, prompt starting times, and the
penalising of wide and dangerous bowling. Any team not ready
to take the field according to the playing schedule
shall forfeit all bonus points in that match. Infringements
of the Competition Rules that gain one side deliberate or
accidental advantage shall attract 5 penalty runs, or
multiples thereof, as decided by the Senior Umpire.
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11
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Bad
Light/Wet Weather – If the competition is
cancelled before a ball is bowled a refund of 50% will
be paid. If the competition is required to start late
or in the opinion of the Competition Organiser the
competition is likely to finish in poor light then the
Competition Organiser will confirm an amended playing
schedule with team Captains, taking account of the
following:
a] a late
start, interruption during the day of more than 30 minutes, or the
expectation of poor evening light will first lead to
cancellation of the semi-finals
b] further
delays caused by the weather will result in matches being reduced
to 4 overs per side and then 3 overs until the playing
schedule is resumed on time
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12
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Competition Trophy – The competition trophy
will be engraved with the name of the winning team and
will remain on display in the Flower Pots Inn. The
winners and runners-up will receive individual and team
prizes.
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13
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Entrance
Fee – Entry shall be by invitation and payment
of the entrance fee of £96.00 per team. Cheques must be
made out to Cheriton Cricket Club, and sent to Philip Housden, 8
Greys Farm Close, Cheriton, Alresford, Hampshire SO24
0EU, before 30th June 2007 to secure a place in the
competition. If the full payment has not been received by the
due date, the Competition Organisers may withdraw the
offer of participation and invite team[s] on the waiting list
to take up any places that have not been secured with
the full payment.
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14
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Unforeseen Events – In the event of issues
arising not covered by these Competition Rules the
Competition Organiser shall be the sole arbiter. Proposals
for rule amendments may be made by any participating
Club for inclusion in the following year’s Competition
Rules.
Updated July
2009
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Captains
Notes
You have a team sheet that you will need to
complete and hand in at the scorer’s table on the day.
This will assist in keeping a record of the
competition.
In addition,
I am arranging for umpires to stand throughout the day and have
already alerted you to the need for your club to take
on these duties for an hour or two during the day
– please provide details of who you have
available on the team sheet
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